Antwort How do you make a good wireframe for a website? Weitere Antworten – What makes a good website wireframe

How do you make a good wireframe for a website?
Effective wireframes do much more than just show a picture of a user interface, they also facilitate discussion, promote alignment, and supply instructions for developers. We created these 10 principles for teams that want help defining their own process for wireframing and designing successful products.Here is the step-by-step guide on how to create good wireframes.

  1. Step 1: Do your UX research. A wireframe converts an idea for a website/app into something tangible.
  2. Step 2: Map the user flow.
  3. Step 3: Sketch the layout and features.
  4. Step 4: Review and iterate.
  5. Step 5: Build on it.

Choose the right size for your wireframe.

Mobile: 1080 pixels wide by 1920 pixels long. 8” Tablet: 800 pixels wide by 1280 pixels long. 10” Tablet: 1200 pixels wide by 1920 pixels long. Desktop: 768 pixels wide by 1366 pixels long.

How long should a website wireframe take : Wireframes for small business websites are usually quick and easy to draw up and finalise. A larger site, on the other hand, will typically take longer. Using one to two weeks as a basic timeline is appropriate, considering the sketching time as well as the communication required between yourself and the agency.

Should I wireframe every page

No Need to Wireframe Every Page on the Site

While we want the wireframe to outline the site to the best of our ability, it is not necessary to provide a wireframe for every single page that will live on the site. Doing so can become overwhelming, add unnecessary work to a project timeline and even cause confusion.

What does a good wireframe look like : The most commonly used, mid-fidelity wireframes feature more accurate representations of the layout. While they still avoid distractions such as images or typography, more detail is assigned to specific components and features. Varying text weights might also be used to separate headings and body content.

6 Steps to make a wireframe

  1. Do your research.
  2. Prepare your research for reference.
  3. Make sure you have your user flow mapped out.
  4. Draft, don't draw. Sketch, don't illustrate.
  5. Add some detail and get testing.
  6. Start turning your wireframes into prototypes.


With Figma, you can quickly customize design elements and even turn your wireframe example into a clickable prototype. Once you're ready, you can easily share your file with anyone – just send a link. Ready to go from a low fidelity to a high fidelity wireframe We have templates for that, too.

Is it easy to learn wireframe

Wireframing is a skill that can be learned by anyone. That's what makes wireframes so powerful. They are simple, stripped-down sketches of a screen for an app, website, or software.In many product design scenarios, wireframes may not be necessary, and skipping them altogether may cut down on confusion and save a lot of time. In many product design scenarios, wireframes may not be necessary, and skipping them altogether may cut down on confusion and save a lot of time.The right level of detail for the right project

When it comes to the detail in your wireframes, there's no correct answer. It's all about picking the right approach for the scenario. Think of each wireframe fidelity level as a tool in your designer's utility belt. I promise you'll use them all at some stage or another!

Wireframes are created early in the development process. User experience (UX) designers often use wireframes to demonstrate to clients, product designers, and other team members how the UI will look and work.

Why Figma is better than Framer : If you need to collaborate with other designers or developers, Figma is a good choice. It has robust collaboration features that make it easy to share files, give feedback, and track changes. Framer's collaboration features are not as robust, but they are still adequate for most projects.

What is the weakness of Figma : Cons for Designers:

  • Learning Curve: While Figma is user-friendly, some designers may find it challenging to adapt to its unique interface and features, particularly if they are accustomed to other design tools.
  • Offline Access Limitations: Figma heavily relies on an internet connection.

Is Figma still relevant

Tools like ProtoPie, InVision, and Origami offer more advanced animations with timelines, catering to specific prototyping needs. Nonetheless, Figma remains a leading choice for prototyping, with 54% of UX/UI designers preferring it over other options, according to surveys.

Wireframe software

Not a designer Don't worry, Figma's wireframing and design software makes the design process feel approachable and inclusive. We have the free wireframe tools you need to design wireframes for web and mobile mockups.Figma is a UX design tool that helps teams create in new ways and work together in real-time.

Should I use Framer or Figma : Some have even called Framer a prototyping tool in which you can code and design rather than an all-purpose design tool like Figma. For designers specialized in prototyping or projects that require it at a higher level, Framer is your go-to.